There’s a nice article over at the Singularity Hub that’s a round-up of currently-available haptics devices. ย They seem primarily excited over the prospects of haptics in gaming, but there are two reasons we’re interested in developments.
First is simply telerobotics, as in Feynman Path manipulation. ย We want the feedback to help develop an intuitive feel for mechanism at all the scales from here to molecular.
The second is for robotics/AI. A haptic telerobot control means that all the signals, motor and sensory alike, have to be handled and transmitted. ย It’s all too common in robotics to try to get away with too little feedback, and it’s much worse in the upper levels of AI. Any trend in full-duplex control software is likely to contribute to the development of robust AI, IMHO.